Grading System
Grading enhances an item's Soul, improving its base stats depending on the grade achieved.
Requirements
- Equipment to be graded (any gear with a Soul)
- Hammers:
Low Grade Ymir's Hammer /
Med Grade Ymir's Hammer /
High Grade Ymir's Hammer
- Soul Upgrade Gems:
Soul Upgrade Gem (Armor) /
Soul Upgrade Gem (Accessory) /
Soul Upgrade Gem (Weapon)
Grades
Grades go from X → D → C → B → A. Each step requires a specific hammer and consumes Soul Upgrade Gems on failure.
| Grade | Hammer | Success Rate |
|---|---|---|
| D | Low | 40% |
| C | Low | 30% |
| B | Med | 10% |
| A | High | 5% |
Equipment is never destroyed on failure — only the hammer and gems are consumed.
Soul Upgrade Gems Required
| Category | Gems per attempt |
|---|---|
| Armor | 8x |
| Accessory | 15x |
| Weapon | 30x |