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Quests
Soul Quests

Soul Quests

The three Soul Quests forge the elemental stat souls. Each is a one-time chain that starts in the Quest Room, sends you across the world to gather ritual materials, then into a dungeon to hunt two essence drops before the soul is sealed and forged.

Shared structure

All three follow the same 7-step pattern:

Start NPCQuest RoomCraftercitySage / PriestcityDungeonhunt 2 essencesSage / PriestGem → KeyCrafterverify / forgeSoul reward

Start NPCs

Captain VaelStrength · Quest Room Sage AlbusIntelligence · Quest Room General BarcaDexterity · Quest Room

Compare the three

SoulRewardStart NPCRegion pathDungeonDanger
StrengthStrength SoulCaptain VaelArcher Village → PayonUmbala DungeonMedium
IntelligenceIntelligence SoulSage AlbusLighthalzen → RachelIce DungeonHigh
DexterityDexterity SoulGeneral BarcaEinbroch → GeffenThor's VolcanoExtreme

Key materials

SoulMaterials
Strength200x Cyfar · 150x Feather · 50x Wind of Verdure
Intelligence200x Tentacle · 100x Mermaid's Heart · 50x Crystal Blue
Dexterity300x Dragon Scale · 150x Anolian Skin · 50x Dragon Tail

Tips

  • Don't sell quest items. The gem and key you receive mid-chain are consumed at the next step and cannot be re-issued.
  • Crafter NPCs are "busy." Smith Hephas, Researcher Kael, and Ranger Mira will sometimes ignore you — keep talking, it's not a bug.
  • Essence drops are rare and only on your two randomly assigned floors — expect a long grind. Use the tracker command (@soulstr / @soulint / @souldex) to see which maps you got.